Monsters, each with their own lore, posing unique hunting challenges and responding to changes in the environment [80] The logo was re-designed to make it less obvious that The Witcher 3: Wild Hunt was a sequel; the number three suggested a claw mark or mask to an audience unfamiliar https://finnkrwdq.blogsvila.com/37133292/um-imparcial-view-of-the-witcher-3